I'm an Environment Artist that specializes in hard surface modeling of buildings and props and world building. I came from an architecture background, and then I became interested in renderings and now my passion is in environment art for video games. I like all videos game but most importantly they have to be fun.
Feel free to contact me if you are interested in my work or for freelance opportunities. For more information about my experience, please see my LinkedIn profile.
At Fiat Chrysler on creating HMI’s (Human Machine Interface) for Instrument Clusters, GUIs (Graphic User Interface)
Video game art for a game called “Kinship” made in Unity
Working with the team on a car configurator VR project using the HTC Vive and Unreal Engine 4
As an instructor with the industry leaders in online tutorials I created a course called “Modeling and Texturing a Next-Gen Building for Games in 3ds Max”.
-I’m proud to be part of a huge family of Volunteer CA’s to help out with the events, session and anything else helping it run smoothly making it the biggest and best gaming convention in the world.
Worked on and built 3 Mobile games at
I started as a 3D Artist with several freelance projects developing my talent and skills over the years.